I have revised last week's plan of action a bit to account for what I accomplished this week, and what I plan to accomplish in the weeks following:
- Week 7:
Character's rig completed
Reviewed re-targeting MoCap animations in Motion Builder
Learned how to use Unity Mecanim for editing and re-targeting animations. Learned how to change
root motion of animations in the inspector upon import, as well as in the Animation editor window.
-Week 8:
Re-targeted all animations and got them into Unity.
Used Unity IK to bind left hand to rifle.
Used blend trees to blend between running in different directions.
Used animation layers to mask lower body running animations, and upper body running and shooting animations.
Restructured project, separating animation libraries to separate Unity project, for organizational purposes and to free up space in project.
Tried to add melee attack animation blend tree, which is still buggy. I may need to simplify it a great deal.
-Week 9:
Re-import all fixed Animations into Unity, Continue building state machines and get all animations to play on key press, animation layers, start building character controller, adding functionality.
Build aiming system, rotate spine bones (spine, chest, neck, head) to follow target.
Continue working on character controller, adding more functionality. Add Unity IK functionality, troubleshoot problems if need be.
Master's thesis research, read articles, find new ones, post to blog. What am I doing for my master's thesis? Why? How will this advance the given field?
-Week 10:
Add as much functionality as possible using all Unity Mecanim tools possible.
Fri-Sat--Master's thesis research, read articles, find new ones, post to blog. What am I doing for my master's thesis? Why? How will this advance the given field?
-Week 11:
Add as much functionality as possible in time remaining using all Unity Mecanim tools possible.
Fri-Sat--Master's thesis research, read articles, find new ones, post to blog. What am I doing for my master's thesis? Why? How will this advance the given field?
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