Aiming by controlling the character's spine or chest bone without using Unity IK:
https://www.youtube.com/watch?v=6UgB7TMk3Bg
Controlling individual bones of a skeleton can be a useful alternative to Unity IK when only a simple solution is needed.
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All Updated State Machines and Blend Trees
These are all of the State Machines and Blend Trees that I set up for my character in Mecanim:
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Re-targeting and editing animations was going pretty well. It was nice to revisit Motion Builder. Everything was going fine i...
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Controlling entire spine with Unity IK, may be useful in the future: https://www.youtube.com/watch?v=gsVZOpMia7w
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