Thursday, January 10, 2019


Today was the day of my first mocap shoot. Some unexpected things came up for my actor, so he had to leave early. I did not get any mocap data for today, but this week's mocap shoots are meant as a trial run anyway. I have another shoot tomorrow (Friday). In the event that I do not get any usable data this week, I will make simple placeholder animations using the character rig I created until I get the quality mocap animations I need.

No comments:

Post a Comment

All Updated State Machines and Blend Trees

These are all of the State Machines and Blend Trees that I set up for my character in Mecanim: