Friday, January 18, 2019
MoCap First Shoot Results
This is one of my MoCap actors that I had suited and booted last week. I have finished cleaning a few animations from him that I will show in the next posts. So, I found out that there was nothing wrong with the MoCap shoot I did with him. The results were near-perfect. The problem was that I forgot to reconstruct and solve my takes. I haven't done MoCap in over a year, so I forgot that I needed to reconstruct and solve each take in Vicon Blade in Post.
Subscribe to:
Post Comments (Atom)
All Updated State Machines and Blend Trees
These are all of the State Machines and Blend Trees that I set up for my character in Mecanim:
-
Re-targeting and editing animations was going pretty well. It was nice to revisit Motion Builder. Everything was going fine i...
-
Controlling entire spine with Unity IK, may be useful in the future: https://www.youtube.com/watch?v=gsVZOpMia7w
No comments:
Post a Comment