
Friday, January 18, 2019
MoCap First Shoot Results
This is one of my MoCap actors that I had suited and booted last week. I have finished cleaning a few animations from him that I will show in the next posts. So, I found out that there was nothing wrong with the MoCap shoot I did with him. The results were near-perfect. The problem was that I forgot to reconstruct and solve my takes. I haven't done MoCap in over a year, so I forgot that I needed to reconstruct and solve each take in Vicon Blade in Post.
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All Updated State Machines and Blend Trees
These are all of the State Machines and Blend Trees that I set up for my character in Mecanim:

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In Unity, you can lock the state of the cursor while in play mode, effectively turning the cursor invisible and constraining it to the cente...
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Re-targeting and editing animations was going pretty well. It was nice to revisit Motion Builder. Everything was going fine i...
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