These are all of the tutorials from SharpAccent regarding 3rd-person character controllers:
https://www.youtube.com/channel/UCq9_1E5HE4c_xmhzD3r7VMw/playlists?shelf_id=10&sort=dd&view=50
They deal with climbing systems, 3rd-person shooters, and advanced 3rd-person character controllers. They will be integral in going into more depth on creating character controllers for 3rd-person games/shooters with advanced mobility mechanics.
To get started with the Advanced 3rd-person controller:
https://www.youtube.com/watch?v=3YTR_9_Trsg&list=PL1bPKmY0c-wnvW9F4BDJMwDHmq2SQ8m3L
More on foot placement with Unity IK:
https://www.youtube.com/watch?v=5eDt-bh9OTY
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All Updated State Machines and Blend Trees
These are all of the State Machines and Blend Trees that I set up for my character in Mecanim:
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Re-targeting and editing animations was going pretty well. It was nice to revisit Motion Builder. Everything was going fine i...
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Controlling entire spine with Unity IK, may be useful in the future: https://www.youtube.com/watch?v=gsVZOpMia7w
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