Thursday, January 31, 2019

Rifle Raised, Sprinting


MoCap take for a character sprinting while raising a rifle.

Rifle Raising Up


MoCap take for a character quickly raising a rifle and aiming up, to be possibly used in a blend tree for an aiming system in a shooting game.

Rifle Raising Down


MoCap take for a character quickly raising a rifle and aiming down, to be possibly used in a blend tree for an aiming system in a shooting game.

Rifle Raising


MoCap take for a character quickly raising a rifle and aiming.

Rifle Juping


MoCap take for a character jumping while holding a rifle.

Rifle Idle


MoCap take for a rifle idle animation.

Wednesday, January 30, 2019

Spine IK

Controlling entire spine with Unity IK, may be useful in the future:

https://www.youtube.com/watch?v=gsVZOpMia7w

Aiming Without IK

Aiming by controlling the character's spine or chest bone without using Unity IK:

https://www.youtube.com/watch?v=6UgB7TMk3Bg

Controlling individual bones of a skeleton can be a useful alternative to Unity IK when only a simple solution is needed.

Foot Placement

More on foot placement/planting with Unity IK for the future. Some of these are too advanced for me to grasp at the moment, others may be very heplful as an introduction:

https://www.youtube.com/watch?v=NKIZCPenIas

https://www.youtube.com/watch?v=5eDt-bh9OTY

https://www.youtube.com/watch?v=MonxKdgxi2w

Sharp Accent 3rd-Person Tutorials

These are all of the tutorials from SharpAccent regarding 3rd-person character controllers:

https://www.youtube.com/channel/UCq9_1E5HE4c_xmhzD3r7VMw/playlists?shelf_id=10&sort=dd&view=50

They deal with climbing systems, 3rd-person shooters, and advanced 3rd-person character controllers. They will be integral in going into more depth on creating character controllers for 3rd-person games/shooters with advanced mobility mechanics.

To get started with the Advanced 3rd-person controller:
https://www.youtube.com/watch?v=3YTR_9_Trsg&list=PL1bPKmY0c-wnvW9F4BDJMwDHmq2SQ8m3L

More on foot placement with Unity IK:
https://www.youtube.com/watch?v=5eDt-bh9OTY

FPS and Climbing

This youtuber has many tutorials to do with First Person Shooters in Unity, as well as a climbing system tutorial series:

Main page:
https://www.youtube.com/channel/UCOTOF6DP6XxeBnyLRCS46kA

Climbing system:
https://www.youtube.com/playlist?list=PLZcQtrQ9JcLxzUwz1VvabjOVD64v1ixOG

Will I create a climbing system for my game? No, but I at least want a ledge grab, if I can fit it in, and for my character to grab or strike other objects. Also, the concepts behind these tutorials will be helpful in learning about and implementing Unity IK.

All Updated State Machines and Blend Trees

These are all of the State Machines and Blend Trees that I set up for my character in Mecanim: