Animation Re-targeting and Looping Demonstration in Unity
The possibilities are endless because I can now re-target any humanoid animation to any character rig in Unity with the click of a couple of buttons. Here, I have re-targeted a somersaulting animation from another character to my character's rig, and set it to be looping.
Original animation:
Re-targeted and looping animation:
Applied to one of my mocap rifle aiming animations:
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