Monday, February 11, 2019
Unreal IK Documentation
I have taken the tie to look at Unreal IK documentation:
https://docs.unrealengine.com/en-us/Engine/Animation/IKSetups
https://docs.unrealengine.com/en-us/Engine/Animation/NodeReference/SkeletalControls/TwoBoneIK
This is out of scope, but has similar concepts and may come in handy in a future project.
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All Updated State Machines and Blend Trees
These are all of the State Machines and Blend Trees that I set up for my character in Mecanim:
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Re-targeting and editing animations was going pretty well. It was nice to revisit Motion Builder. Everything was going fine i...
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Controlling entire spine with Unity IK, may be useful in the future: https://www.youtube.com/watch?v=gsVZOpMia7w
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